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Wonderland Adventures-Planet of the Z-bots {Full Version} Walkthrough-Episode 7








Episode 7-Practice with all Rainbow Magic Powers

Ok…In this episode,we practice in all Rainbow Magic Powers before we leave the Wonderland Academy.

INFO ABOUT ALL RAINBOW MAGIC POWERS:
FLOING MAGIC POWER:
When Floing magic is cast with the Magic Gloves, it creates a Floing bubble on the space where it was cast. This Floing bubble will temporarily freeze anything that comes into it (including the player, Critters, Stinkers, and non-Floing spellballs). After a few seconds, the Floing bubble will pop and the object/objects inside will unfreeze – the more Floing bubbles in an area, the quicker they pop.

POW MAGIC POWER:
Pow is a magic that lets the player destroy barrels, enemies, and Stinkers. It is the only magic that can’t do anything when it “lands”.
Pow magic can also pop Rainbow Bubbles.

POP MAGIC POWER:
The Pop power lets the player remotely control Buttons, Transporters and Bridges. Buttons that are fired at will be pressed, Transporters will flip their direction and start moving, and Bridges will flip their state (will go down if they are up and vice versa). The Pop power is shown to the player by Zoopi Lala in Wonderland Adventures and reminded to the player by Morklin in Mysteries of Fire Island.
Pop magic can also pop Rainbow Bubbles.

GROW MAGIC POWER:
Casting Grow will create a Growflower, which acts like a Wall, and disappears in the same way as a Floing bubble (albeit lasting longer). Grow is shown to the player by Grennfleagel in Mysteries of Fire Island.

BRR MAGIC POWER:
The Brr power will travel in a straight line until it reaches an object (at which point the object will be frozen). The Brr power is shown to the player by OobibanDeNoobi in Wonderland Adventures.
When Brr is fired from something other than the player, it will freeze things forever. This form of Brr is typically referred to as Freeze. Ice Flowers and Ice Trolls shoot Freeze magic.
When Brr is fired at water by the player, the water tile will have a small circle of ice in the middle of it and will act like ice until it is stepped upon then it will return to normal water without the circle of ice in the middle of it.
Brr magic can also pop Rainbow Bubbles.

FLASH MAGIC POWER:
Flash is the indigo rainbow magic, introduced in Planet of the Z-Bots. A Flash spellball teleports objects it collides with into the far future (“flashes” them). The magic is then linked to the object, and the next time it is cast, it “re-flashes” the object back into the present at a new position. This allows the player to move various objects around the level. In the game engine, Flash simply teleports the object to (1, 1), and sets the object’s appearance to be ghosty. Therefore, the (1, 1)s in all adventures with Flash are deliberately covered with high walls in order to hide tall objects (such as Fireflowers).
Not all objects can be flashed. Most smaller objects, such as barrels, Chompers, Fireflowers, Dragonturtles, other Stinkers and even the player (though not possible without the use of Custom Adventures) can be flashed and re-flashed. Larger objects, including scenery objects such as houses and trees, are immune to Flash magic. In addition, Flash magic can only be cast on land — it has no effect when cast on water.
Flash magic is shown to the player by Morklin in Planet of the Z-Bots.

BLINK MAGIC POWER:
Blink is a magic that lets the player teleport across anything except solid objects as long as it is on screen. It is shown to the player by Cedric-in-the-Morning in Wonderland Adventures.

Levels in this episode:
Blick 101
Floing 101
Pow 101
Pop 101
Grow 101
Brr 101
Shoo, Chomper, Don’t Bother Me!
Crisis Cross Flash
Flash Frozen

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